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Wesnoth Units database

Steppe Skewer

(image)

While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realise that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.

Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defence.

Advances from: Steppe Spearman
Advances to:
Cost: 44
HP: 74
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDSteppe Skewer
Abilities:
(image)spear
pierce
14 - 3
melee
firststrike
Resistances:
blade0%
pierce0%
impact0%
fire-20%
cold20%
arcane0%
TerrainMovement CostDefence
Cave240%
Cave Wall9990%
Chasm9920%
Deep Water9920%
Forest260%
Grassland140%
Hills250%
Mountains350%
Mushroom Grove340%
Sand230%
Shallow Water320%
Snow140%
Swamp330%
Village160%